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Farm
Farm
The farmer works the soil, The agriculturist works the farmer.

- Eugene F. Ware

Building Requirements:

30 - Any Construction Material.

2 Levels Max

Land near Road

Resources Used:

Hay

Water

Rain

Sunlight

Animals

Resources Produced:

Animal Carcass

Beans

Cheese

Eggs

Fertilizer

Fruit

Grain

Grapes

Hay

Herbs

Hops

Milk

Nuts

Plant Fiber

Spices

Vegetables

Research Important:

Yes, for Plant Fiber in Textiles.

Farms are an important part of any empire. Not only do they produce food for your population, they produce invaluable Plant Fiber for Textiles, which are used in many important items, in particular spacecraft and Condominiums. While Textiles may be produced using Leather, this adds an additional step to the production line - animal carcasses must be produced by farms first, and then be processed at a Meat Processing Plant before reaching the Textile Mill. It's worth mentioning, though, that Plastic can be used to produce Textiles as well, and can be more efficient if sufficient resources are available. Farms are able to function at night by using electricity. It defaults to whatever your sun quality would be.



Each item produced by Farms have the option of using natural or artificial resources. Natural resources typically result in slower output, and sometimes lower quality. Water for irrigation, and Hay for animal related processes may be used on colonies where natural resources are scarce or non-present. If no fauna is present on the world, related processes may not be used until a domesticated animal is imported.

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